Video can’t be loaded because JavaScript is disabled: Mass Effect 1 intro – starring Staff Commander Mandala Shepard ()Ĭommander Shepard can be conservatively described as the best Human military special operations officer of her generation. Though “best ever, period” is also a possibility. Her past will be fleshed out, whereas in the game it is barely sketched. Examples of past missions explain why she’s considered such a hotshot badass when Mass Effect begins. These can also serve as inspiration for gamemasters who want to run Mass Effect RPG adventures.Some details will be changed to better fit this Shepard. This is on the level of being a few years older, the first name of her mum being spelled differently, altered text in some quotes… trivial stuff. A handful of story tweaks were made in the History sections but these are all explained as they occur.Other Mass Effect playthroughs will feature a different Shepard, who establishes different relationships with the NPCs and makes different choices. These are, in comic book terms, different continuities. Therefore, our Mass Effect articles describe the game as seen during a SPECIFIC PLAYTHROUGH, starring a VERY SPECIFIC SHEPARD. For those familiar with the game, high Paragon femshep Soldier with a Spacer/War Hero background. Larger version (and more art) on her site. It is thus impossible to describe a “generic Shepard”.Ī cunning pictorial presentation of the multiplicity of Shepardses, by Priscilla Kim. The decisions taken by Shepard influence later events. The differences are not radical on a macro level, but on a micro level they do build up. This includes romantic storylines, which are important to many Mass Effect players.A video game morality system allows for at least two very different personalities for Shepard, taking different decisions.The player must choose Shepard’s character class, and thus their version of the Commander might have very different abilities from the next.Shepard’s background can be personalised, but remains vague.The gender and appearance of the character vary. 80% of gamers personalise their version of Shepard, and it often becomes their “real” Shepard.Some video game characters are a blank state, like the Vault Dweller from Fallout. Some are fully defined, like most iterations of Lara Croft. But Commander Shepard doesn’t fit neatly into this spectrum. This profile has S P O I L E R S about events that happen early during the very first game.This profile features a sample or customized Player Character. See our video games writeups FAQ for more.
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